StuBS
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CApplication | Test application |
CCore::CR< id > | Access to the Control Register |
▼CGate | Class of objects that are capable of handling interrupts |
CKeyboard | Handles keystrokes |
CMouse | Handles mouse movements and clicks |
CPanic | Default handler for (unconfigured) interrupt events |
CGlobal< T > | Handy interface for OS global variables Example usage: |
CIOPort | Abstracts access to the I/O address space |
CQueue< T, ContainerType >::Iterator | A Queue Iterator |
CKeyboardApplication | Keyboard Application |
CKeyDecoder | Decoder for keyboard codes received from the PS2Controller |
CMultiboot::Memory | Memory Map |
CMultiboot::Module | Boot Module (also known as initrd = initial Ramdisk) |
CMouseDecoder | Decoder for mouse codes received from the PS2Controller |
CCore::MSR< id > | Access to the Model-Specific Register (MSR) |
CQueue< T, ContainerType >::Node | Base class Node for all queueable classes |
CNullStream | Ignore all data passed by the stream operator |
CPerCore< T > | Handy interface for core local variables Example usage: |
CQueue< T, ContainerType > | This class implements a simple, singly-linked list of objects implementing the base class Queue::Node |
▼CSerial | Serial interface |
CGDB_Stub | Remote stub for GNU Debugger (GDB) |
CSerialStream | Console (VT100 compatible) via Serial interface |
CSpinlock | By the use of Spinlocks, it is possible to serialize blocks of code that might run parallel on multiple CPU cores |
CState | Structure for the core state after a trap |
▼CStringbuffer | The class Stringbuffer composes single characters into a longer text that can be processed on block |
▼COutputStream | The class OutputStream corresponds, essentially, to the class ostream from the C++ IO-Stream library |
CConsoleOut | Write text on console (STDOUT ) |
CCopyStream | Duplicate all data passed by the stream operator to two output streams |
CFileOut | Write text into file |
CSerialStream | Console (VT100 compatible) via Serial interface |
CTextStream | Output text (form different data type sources) on screen in text mode |
▼CTextMode | Basic operations in the VGA-compatible text mode |
▼CTextWindow | Virtual windows in text mode |
CTextStream | Output text (form different data type sources) on screen in text mode |