Decoder for mouse codes received from the PS2Controller.
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#include <machine/mousedecoder.h>
|
bool | decode (unsigned char code) |
| Decode the mouse packets.
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Decoder for mouse codes received from the PS2Controller.
Extracts the mouse movements and button events.
Movements are reported with at least a 3-byte packet, depending on the extension (scroll wheel etc) sometimes more (but not handled here).
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Byte 1 | Y ovf | X ovf | Y sgn | X sgn | 1 | M btn | R btn | L btn |
Byte 2 | X Movement |
Byte 3 | Y Movement |
Byte 4 | (ignored if present) |
- See also
- The PS/2 Mouse Interface
◆ decode()
bool MouseDecoder::decode |
( |
unsigned char |
code | ) |
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Decode the mouse packets.
- Parameters
-
code | Byte from Keyboard to decode |
- Returns
true
if a 3-byte-packet was successfully decoded.
- Optional:
- Implement method
◆ cycle
unsigned MouseDecoder::cycle = 0 |
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private |
◆ status
Content of last received status packet.
◆ state
Current position and state of the mouse.
The documentation for this class was generated from the following files: