StuBS
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Thread that is executed when there is nothing to do for this core. More...
#include <thread/idlethread.h>
Public Member Functions | |
void | action () override |
Wait for a thread to become ready and sleep in the meantime. More... | |
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Thread () | |
Constructor Initializes the context using prepareContext with the highest aligned address of the reserved_stack_space array as stack pointer (top of stack). Furthermore, assign each thread a unique id using the global variable idCounter. More... | |
void | go () |
Activates the first thread on this CPU. More... | |
void | resume (Thread *next) |
Switches from the currently running thread to the next one. More... | |
virtual void | action ()=0 |
Method that contains the thread's program code. More... | |
Waitingroom * | getWaitingroom () const |
Returns the Waitingroom in which the thread is currently waiting. More... | |
void | setWaitingroom (Waitingroom *w) |
Marks the thread as waiting for an event in Waitingroom w . More... | |
Additional Inherited Members | |
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const size_t | id |
Unique ID of thread. | |
volatile bool | kill_flag |
Marker for a dying thread. | |
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static const size_t | STACK_SIZE = 4096 * 4 |
Stack size for each thread. | |
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static void | kickoff (Thread *object) |
Function to start a thread. More... | |
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StackPointer | stackpointer |
Current stack pointer of thread for context switch. | |
Thread that is executed when there is nothing to do for this core.
Using the IdleThread simplifies the idea of waiting and is an answer to the questions that arise once the ready queue is empty.
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overridevirtual |
Wait for a thread to become ready and sleep in the meantime.
Implements Thread.