StuBS
Bell Class Reference

Synchronization object allowing to sleep for given timespan. More...

#include <sync/bell.h>

Inheritance diagram for Bell:
[legend]
Collaboration diagram for Bell:
[legend]

Public Member Functions

 Bell ()
 Constructor. More...
 
void ring ()
 Ring the bell. More...
 
unsigned int residual ()
 Returns the residual waiting time. More...
 
void set (unsigned int ms)
 Set the bell's waiting time. More...
 
void sleep ()
 Sleep until the bell rings. More...
 
- Public Member Functions inherited from Waitingroom
 Waitingroom ()
 Constructor. More...
 
virtual ~Waitingroom ()
 Destructor. More...
 
virtual void remove (Thread *customer)
 Remove a given thread prematurely from the Waitingroom.
 
- Public Member Functions inherited from Queue< Thread >
 Queue ()
 Default constructor; initialized the queue as empty.
 
void enqueue (Thread *item)
 Enqueues the provided item at the end of the queue. More...
 
Threaddequeue ()
 Removes the first element in the queue and returns it. More...
 
Iterator begin ()
 
Iterator end ()
 
Threadremove (Thread *item, bool(*cmp)(Thread *, Thread *)=[](Thread *a, Thread *b) {return a==b;})
 Removes and returns a single element from the queue. More...
 
void insertFirst (Thread *item)
 Adds item to the beginning of the queue. More...
 
void insertAfter (Thread *old_item, Thread *new_item)
 Inserts the element new_item directly after old_item. More...
 
Threadfirst ()
 Returns the first element in the queue without removing it. More...
 
Threadnext (Thread *o)
 Returns the next element in the queue for a given element.
 

Static Public Member Functions

static void sleep (unsigned int ms)
 Creates a temporary bell object and sleep for the given timespan. More...
 

Friends

class Bellringer
 

Detailed Description

Synchronization object allowing to sleep for given timespan.

A bell is a synchronization object enabling one or more threads to sleep for a particular timespan.

Constructor & Destructor Documentation

◆ Bell()

Bell::Bell ( )
inline

Constructor.

Constructs a new bell; the newly created bell is, at first, disabled.

Member Function Documentation

◆ ring()

void Bell::ring ( )

Ring the bell.

Method called by the Bellringer once the waiting time passed. Wakes up the sleeping thread(s).

◆ residual()

unsigned int Bell::residual ( )

Returns the residual waiting time.

Will use Bellringer::residual().

Returns
Time in milliseconds until the bell rings
Optional:
Implement Method

◆ set()

void Bell::set ( unsigned int  ms)

Set the bell's waiting time.

This method can be used to set the desired waiting time.

Parameters
msTime in milliseconds; will be passed to Bellringer::job()
Optional:
Implement Method

◆ sleep() [1/2]

void Bell::sleep ( )

Sleep until the bell rings.

The bell needs to be configured via Bell::set() prior to calling this method and should not have rung already. (see Bell::residual()).

Optional:
Implement Method

◆ sleep() [2/2]

void Bell::sleep ( unsigned int  ms)
static

Creates a temporary bell object and sleep for the given timespan.

Parameters
mstime in milliseconds

The documentation for this class was generated from the following files: