| CBBuffer< T, CAP > | The class BBuffer implements a bounded buffer, that is a circular buffer with a fixed capacity |
| CBBuffer< char, 16 > | |
| CBBuffer< Key, 16 > | |
| CCore::CR< id > | Access to the Control Register |
| ▼CDispatcher | The dispatcher dispatches threads and, by that, puts the scheduler's decisions into action |
| CScheduler | The scheduler plans the threads' execution order and, from this, selects the next thread to be running |
| CGlobal< T > | Handy interface for OS global variables Example usage: |
| CGuarded | A handy interface to protect critical sections |
| CIOPort | Abstracts access to the I/O address space |
| CQueue< T, ContainerType >::Iterator | A Queue Iterator |
| CKeyDecoder | Decoder for keyboard codes received from the PS2Controller |
| CMultiboot::Memory | Memory Map |
| CMultiboot::Module | Boot Module (also known as initrd = initial Ramdisk) |
| CMouseDecoder | Decoder for mouse codes received from the PS2Controller |
| CCore::MSR< id > | Access to the Model-Specific Register (MSR) |
| ▼CQueue< T, ContainerType >::Node | Base class Node for all queueable classes |
| ▼CGate | Class of objects that are capable of handling interrupts |
| CKeyboard | Handles keystrokes |
| CMouse | Handles mouse movements and clicks |
| CPanic | Default handler for (unconfigured) interrupt events |
| CSerialStream | Console (VT100 compatible) via Serial interface |
| ▼CThread | The is an object used by the scheduler |
| CApplication | Test application |
| CKeyboardApplication | Keyboard Application |
| CNullStream | Ignore all data passed by the stream operator |
| CPerCore< T > | Handy interface for core local variables Example usage: |
| CPerCore< bool > | |
| CPerCore< Thread * > | |
| CQueue< T, ContainerType > | This class implements a simple, singly-linked list of objects implementing the base class Queue::Node |
| CQueue< Thread > | |
| ▼CSerial | Serial interface |
| CGDB_Stub | Remote stub for GNU Debugger (GDB) |
| CSerialStream | Console (VT100 compatible) via Serial interface |
| CSpinlock | By the use of Spinlocks, it is possible to serialize blocks of code that might run parallel on multiple CPU cores |
| CState | Structure for the core state after a trap |
| ▼CStringbuffer | The class Stringbuffer composes single characters into a longer text that can be processed on block |
| ▼COutputStream | The class OutputStream corresponds, essentially, to the class ostream from the C++ IO-Stream library |
| CConsoleOut | Write text on console (STDOUT) |
| CCopyStream | Duplicate all data passed by the stream operator to two output streams |
| CFileOut | Write text into file |
| CSerialStream | Console (VT100 compatible) via Serial interface |
| CTextStream | Output text (form different data type sources) on screen in text mode |
| ▼CTextMode | Basic operations in the VGA-compatible text mode |
| ▼CTextWindow | Virtual windows in text mode |
| CTextStream | Output text (form different data type sources) on screen in text mode |